Category Archives: World Building

Reimagining the Age of Strife for Norðrlǫnd

When I reviewed Kobold Press’s Northlands setting recently, Northlands has Landed … and Northlands — Playable Flavour Done Right, I mentioned that my intention is to use the setting and it’s companion Northlands Sagas as the foundation for my first Tales of the Valiant … Continue reading

Posted in Columns, Tales of the Valiant, Tolrendor Gazetter, World Building, World-building Notes | Leave a comment

Maps, Maps and more Maps…

When I wrote my two-part review of the Northlands Worldbook, I mentioned that I intend to use the companion Northlands Sagas as my first full Tales of the Valiant campaign in the World of Tolrendor. That decision, of course, immediately raises the obvious question: How … Continue reading

Posted in Cartography, Kobold Press, Tales of the Valiant, World Building | Leave a comment

Northlands — Playable Flavour Done Right

Following on from my first post looking at the setting and flavour of Northlands… Why This Matters Players tend to ignore setting flavour unless it: Northlands clearly understands this. Almost all the setting flavour is reinforced by mechanics that push it … Continue reading

Posted in 5E D&D, Columns, Kobold Press, Product Reviews, Tales of the Valiant, Tales of the Valiant RPG, World Building | Tagged , , , , | 1 Comment

Northlands has Landed …

And it might be exactly what I’ve been waiting for… There are Kickstarters you back on a whim… and then there are the ones you quietly (and impatiently..) wait for because you know they’re going to shape your next campaign. Northlands for … Continue reading

Posted in Columns, Kobold Press, Product Reviews, Tales of the Valiant, Tales of the Valiant RPG, World Building | 6 Comments

Winter is coming …

It’s been a good summer, with plenty of sun and BBQs, but with 3 months of parents-in-law, holidays and then parent (Mum) staying, not much time for anything else!! As you can see from the fact that this blog has … Continue reading

Posted in 13th Age, Kickstarter, Midgard Campaign Setting, Miscellaneous, Roleplaying with Kids, The 'Eyes' of the Watch, The Amber Tower Campaign | 2 Comments

The Annual Challenge: Fractal Fun

The March Annual issue is all about Map Projections, which normally implies that you’re starting with a globe!! In the last post on this topic I talked about how small and insignificant my Tolrendor ‘World Map’ was when placed on … Continue reading

Posted in Cartography, Columns, The Annual Challenge, World Building | 1 Comment

The Annual Challenge: March Issue

I’ve been looking forward to the March Issue!! Map projections are something I’ve never really spent a lot of time thinking about in relation to fantasy maps. I have however, always admired the projection maps produced by Ralf Schemmann (of Profantasy) … Continue reading

Posted in Cartography, Columns, The Annual Challenge, World Building | 3 Comments

Wizards Watch: Tidbits…

I thought there’d be a whole raft of posts up on the happennings at GenCon over the weekend, but it seems those people lucky enough to be there are still travelling/catching up on sleep! 🙂 The one obvious update I … Continue reading

Posted in Columns, DnD Next, Wizards Watch, World Building | Leave a comment

RPG Blog Carnival: Campaign Creation

It’s a while since I participated in a Carnival, but this looked like a fun topic! Creating a new campaign is one of the most exciting things you can take on as a GM. All those ideas, all that potential: … Continue reading

Posted in Area Map B4: The Havenscoast, Havenscoast D&D Next campaign, Roleplaying with Kids, RPG Blog Carnival, The Amber Tower Campaign, The Havenscoast Project, Tolrendor Gazetter, World Building | 1 Comment

Ahhh, Summer…

In actual fact, as I steal 10 minutes in the office to start this post, rain is beating against the windows!! Summer in the UK I guess … although to be fair the weather has been pretty awesome for the … Continue reading

Posted in Cartography, Columns, Miscellaneous, Roleplaying with Kids, RPG Technology, World Building | Leave a comment