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Author Archives: Tolrendordm
Midgard: The World is Ready …
As many of you will know, Kobold Press (formerly Open Design/Kobold Quarterly) recently launched a new major product: Midgard Campaign Setting. This is a full fantasy world based on Wolfgang Baur’s personal campaign, which we’ve been lucky enough to share … Continue reading
Posted in Midgard Campaign Setting, Reviews, World Building
6 Comments
RPG Blog Carnival: Playing in Established Settings
This month’s RPG Blog Carnival is over at Dice Monkey, and takes on the topic of RPG play in established settings! So what do we get out of established settings that make them appealing, or not!? Well the first answer … Continue reading
Posted in D&D Nostalgia, RPG Blog Carnival, World Building
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Midgard Goodies
This post almost made it as my Tech Talk column of the month, or my Map of the Month … but in the end it stands on it’s own 🙂 The Midgard Campaign Setting is the upcoming product from Open … Continue reading
Posted in Cartography, RPG Technology
4 Comments
RPG Tech Talk: ORP and the Die (or Dice…)
In the July RPG Tech Talk column, I talked about the concept of the Open Roleplaying Platform, or ORP. Briefly, this is the concept of a suite of software tools that together form a viable platform for computer assisted table-top … Continue reading
Posted in Columns, RPG Tech Talk, RPG Technology
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Map of the Month: Earlsdale Interactive Map
This month’s Map of the Month column is another call-out to one of the awesome maps that are available out there on the internet. Grimur Fjeldsted is a cartographer that may be known to CC3 users, as his site MapVentures is linked … Continue reading
Posted in Cartography, Columns, Map of the Month, RPG Technology
2 Comments
RPG Tech Talk: An e-Module Kickstarter
A few months back I talked about the potential of the new iBooks format for RPG publications – and in fact how I was a little underwhelmed by the iBooks Author software. Well, now it seems that there is an interesting … Continue reading
Posted in Columns, RPG Tech Talk, RPG Technology
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Content Corner: Havenscoast Locales
It’s been a slow couple of months on the blog front – a combination of work and summer holidays to blame – things just haven’t been progressing as I’d like! The ‘Havenscoast Project‘ is one such example; the last time … Continue reading
Wizards Watch: Summer lull; Storm clouds gather…
There seems to be a strange eerie calm around the RPG space right now. It’s not necessarily the sort of calm that makes you feel calm … its more the oppressive lull before the thunder booms and the lightning strikes … Continue reading
Posted in 4E D&D, Columns, DnD Next, Monsters, Wizards Watch, World Building
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